AI Insights · Timothy · October 2022
Top Down Games Performance in Kuwait Q3 2022
In Q3 2022, the top 5 top-down games in Kuwait saw varying trends in downloads, revenue, and active users across a unified platform. Sensor Tower provides detailed insights into these metrics.
In the third quarter of 2022, the top five top-down games in Kuwait exhibited diverse trends in terms of downloads, revenue, and active users on a unified platform. Here’s a closer look at the performance of these games, based on data from Sensor Tower.
Texas Hold'em Poker: Pokerist from KamaGames experienced notable fluctuations in weekly revenue, peaking at approximately $92.7K in the final week of July. Weekly downloads were relatively low, with a peak of 1.2K in mid-July. Active users saw a decline from 4.3K in mid-July to around 1.1K by the end of September.
Yalla Ludo - Ludo&Domino, published by Yalla Technology FZ-LLC, demonstrated strong revenue growth, reaching up to $50.3K in early September. Weekly downloads peaked at 6.2K in mid-July but gradually declined to 3.1K by the end of the quarter. The game maintained a high number of active users, fluctuating around the 65K to 68K range throughout the period.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. saw consistent revenue, with a peak of $31.1K in mid-July. Weekly downloads remained steady, averaging around 1.9K to 2.1K. Active user numbers showed a gradual decline from 28.8K at the beginning of the quarter to 24.3K by the end of September.
Rush Royale: Tower Defense TD from MY.GAMES B.V. had a peak weekly revenue of $17.2K in late July. Downloads were modest, peaking at 784 in mid-July before falling to 63 by the end of September. Active users fluctuated between 4.3K and 5.3K throughout the quarter.
Diablo Immortal by Blizzard Entertainment, Inc. showed a varied performance in weekly revenue, peaking at $19.4K in mid-July. Downloads saw an initial peak of 1.8K in early August but dropped significantly to 40 by the end of September. Active users increased from 1.7K in early July to a peak of 4.1K in early August, before declining to 1.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.